package logic.common.player.playerListeners;

import logic.common.player.Player;
import logic.ships.hunter.Hunter;

public class TargetChangedEvent {
	
	private Player player;
	private Hunter newTarget, oldTarget;
	
	public TargetChangedEvent(Player player, Hunter newTarget, Hunter oldTarget) {
		this.player = player;
		this.newTarget = newTarget;
		this.oldTarget = oldTarget;
	}
	
	public Player getPlayer() { return player; }
	
	public Hunter getNewTarget() { return newTarget; }
	
	public Hunter getOldTarget() { return oldTarget; }
}